We are using the HLS protocol for live video streaming as it provides excellent quality. HLS uses a packetized content distribution model that cuts and then reassembles video chunks based on the manifest (HLS uses .m3u8 playlist) file. It defaults to 10 second content chunks and a certain number of packets to create a meaningful playback buffer. This results in about 30 seconds of glass-to-glass delay seconds from capture to final packet assembly. It can creep higher depending on congestion and internet speed of the viewer. A 30 to 60 second delay in the live stream is expected and normal.
Is it normal to have a streaming delay? Print
Modified on: Sat, 19 Jan, 2019 at 7:56 PM
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